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Pokémon Channel may be one of the worst Pokémon games ever released; it’s annoying to play, incredibly tedious and teaches kids to watch more TV instead of less.
I really liked playing it as a child. The thing is, I can’t for the life of me remember why I even liked it that much.
BULLETSTORM
So many dick jokes. So much fun though
NOT NEARLY ENOUGH DICK JOKES
(sorry, I feel the compulsion to write in caps when talking about BULLETSTORM)
Deadly Premonition
Kinetica for PS2
- Nausiating physics engine
- Tacky and nonsensical maps
- Unnecessarily and confusingly sexualized characters
But it’s a fun fast-paced racing sim and the soundtrack slaps.
Victoria 3 on launch. First game I turned Finland into the richest country on earth by capita is 30 years.
How does it compare to vic2? I still love vic2.
Corncob 3D.
Is my friend Pedro considered bad?
Unreal 2: The Awakening
I never played the first one as a kid, but my little brother found a used copy of its sequel for the Xbox while in town with mom once. I was like, 9 years old at the time, and the game blew my dang mind! Big over the top first person action with all these cool looking guns, shooting these weird giggly aliens, their bodybuilding handler aliens, buncha dudes in power armor, all while on a big journey across space visiting many different worlds, it was so sick for me at the time!
Much later, I finally checked out the first game on PC and uh. Yeah. Yeeaaah Unreal 2 is kind of an insult to how majestic the first game was.
Unreal 2 is a bad game in comparison, and I will admit it! It’s slower, the enemies are mostly boring to fight compared to the Skaarj in the first game, the weapons are bog standard with little that makes them stand out, it very much suffered from “We can do Halo, too!” The story is kinda lame, the levels aren’t the most interesting to play in, and most importantly: It lacks that sense of adventure and wonder the first game was loaded with.
But man, when I was a kid? It was god damn cinematic to me.
Robocraft is pretty awful. The current game is in maintenance mode. The only thing the devs can make is their LEGO-like live service game, but even that is too hard for them. This year they just quit and restarted on yet another attempt of a sequel to the only thing they’ve had success with. That being said, I still enjoy spending hours in the lab and shooting apart other players’ creations.
Robocraft used to be one of my favorite games and slowly watching it become worse was painful.
Dead by Daylight.
Objectively pay-to-win garbage that survives purely off novelty, but god damn if it isn’t fun at the highest level of play. Once you’ve paid for all the content, there are very few games that allow that level of variety and character customization.
I’d argue the exact opposite. It’s a fun game to play with new players or in a private lobby with a bunch of friends, but at the highest levels it’s absolutely horrible. You don’t really get more options to make the game more fun as you progress, instead the most effective options are to actively ruin the experience for the other side.
There was an item in the game that survivors could use to instantly complete an objective. If all four brought one it instantly completed 4 of 5 objectives. It was eventually nerfed shortly before I stopped playing, but it’s a perfect example of the kind of game-ruining mechanics the game is for some reason built around. You don’t level up to have more fun, you level up to screw over the other person.
I play a really old build of minecraft, and am intimately familiar with how bad of a game that version really is. It has many, many flaws.
Burger King: Sneak King. Hilarious and entertaining. Surprisingly well made
Power and Revolution (geopolitical simulator 4) absolute jankiest (grand strategy?) game I’ve ever played and bugged as hell but I often come back to it because it scratches some my itches perfectly. If anyone has any game similar to this one I’m all ears
Knights and merchants
It’s a bit like Warcraft without the supernatural stuff. You have to make a functional town that has farming, stock logistics, weapons manufacture, etc. and then you also have to win against a nearby kingdom.
The mechanics are so broken. You can usually just wait it out for your enemy to run out of resources (to be fair it was the same in Starcraft) but every other level was a battle in an open field, and it was very hard to manage the actions of your army.