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Cake day: August 12th, 2023

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  • I remember when Gotham Knights(game, not the show) and Suicide Squad (game, not the movie) were announced almost back to back. I was more excited about the setting of Gotham Knights, then immediately irked when they made it clear it did not line up with the Arkham story, then immediately completely turned off when they announced it would include a leveling system for the player and enemies since it clearly would not have the feeling of the Arkham series’ combat and was likely to have leveled weapons that have artificially weak feeling impact. Suicide Squad seemed more exciting at the time simply because it sounded more narrative-driven like the Arkham games even though the jump from playing as Batman against the more grounded Batman rogues gallery to literally “Kill the Justice League” sounded extremely jarring and made it seem like the games could not possibly feel like they were from the same development team or storyline. Here we are, years later and I feel very proven right. Neither game so far has sounded even remotely interesting. EXCEPT for the co-op. If Arkham Knight had co-op baked into the game that would have been incredible. That’s all that I wanted from either Suicide Squad or Gotham Knights. Sadly, that’s not what we get.





  • Holy fuck is there a lot of content in Cyberpunk 2077. I remember when the game came out people complained of it being as wide as an ocean and as deep as a puddle but those people can fuck right outta here. It’s chock full of interesting stories to learn about and tons of fun gameplay. Same goes for Phantom Liberty which takes countless hours to get through.

    I get that cost does not directly correlate to play time when it comes to video games, but it’s hard for me not to gawk at how this game was sold for the same price point of the yearly reskin of <insert corporate slop here>.

    No, the irony of how CyberPUNK was almost ruined by corporate interference is not lost on me, but it’s clear that the developers, artists, writers, programmers, and designers behind this game are true masters of the craft.

    This year, I’m most looking forward to playing through it again after I’ve taken a good couple months off.