Hi all, as a child I spent a lot of time working in the Processing language. Does this have any transferrable use cases / what’s the point it even exists?
At some point, my company wanted to have some interactive, uh, graphics elements for a big conference. So, where there’d be a touchscreen and if you dragged your finger across, some color wave would follow, or something like that.
I still think, Processing is an excellent tool for that, although admittedly the demand for that kind of thing is low.
The skills are also quite transferrable to gamedev, although definitely far from everything you need to know.
And as the others said, it can also teach you the basics, and in particular the fun, of programming.
I heard Cary Huang made some pretty interesting stuff with Processing, such as Evolv.io (I can’t explain it well enough, so look it up, also the link will lead you to nothing), a tool that lets you mix the faces of multiple celebrities together, as well as a program that generates an entire city landscape from one image (an example of which was used in his Battle for Dream Island cartoon series).
However, all of which were made with an outdated version of Processing (1.x I believe) meaning they need that outdated version in order to run.