• Codex@lemmy.world
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    4 months ago

    I always wondered about the legacy of the Cell architecture, which seems to have gone nowhere. I’ve never seen a developer praise it, and you can find devs who love just about every silly weird computer thing. Like, surely someone out there (emu devs?) have respect for what Cell was doing, right?

    I’ve never understood it. Multicore processors already existed (the X360 had a triple-core processor, oddly) so I’m not clear what going back to multiple CPUs accomplished. Cell cores could act as FPUs also, right? PS3 didn’t have dedicated GPU, right?

    Such a strange little system, I’m still amazed it ever existed. Especially the OG ones that had PS2 chips in them for backwards compatability! Ah, I miss my old PS3.

    • OutsizedWalrus@lemmy.world
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      4 months ago

      I think the application of it was wrong.

      You basically had game devs that wanted to build cross platform easily. PC, Xbox, and Nintendo used standard architecture while ps3 was unique.

      That basically meant you had to develop for ps3 as an entirely separate game than the other major systems.