I remember my university orientation so vividly, because I was sat next to several people that were taking the “Game Development” degree. They spent the entire orientation talking about what consoles they brought with them.
Two weeks later, they were all gone. The course was arguably harder than my CS course, based on some of the required classes they had to take. I think the dropout rate over the full degree was ~90%. CS was high, sure, but barely anyone actually graduated with the Game Development degree.
Game dev is hard, and I’m yet to meet a game dev that didn’t bemoan how utterly ruthless it was.
Nothing about game development is “easy”
The 0.01 alpha fun to build test version is :-D
Yeah, the carefree mood of preproduction is definitely the best part
I remember my university orientation so vividly, because I was sat next to several people that were taking the “Game Development” degree. They spent the entire orientation talking about what consoles they brought with them.
Two weeks later, they were all gone. The course was arguably harder than my CS course, based on some of the required classes they had to take. I think the dropout rate over the full degree was ~90%. CS was high, sure, but barely anyone actually graduated with the Game Development degree.
Game dev is hard, and I’m yet to meet a game dev that didn’t bemoan how utterly ruthless it was.