Well shit…

  • DdCno1@beehaw.org
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    1 year ago

    I wouldn’t be surprised if, in just a few years time, pre-AI-era content of all kinds, not just games, ends up becoming cherished by people, to the point that entire fandoms and subcultures develop around preserving and promoting it.

    • Solar Bear@slrpnk.net
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      1 year ago

      This is no different than anything else, we naturally appreciate the skill it takes to create something entirely by hand, even if mass production is available.

      • DdCno1@beehaw.org
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        1 year ago

        I feel like this is different. Even something mass produced using machinery used to be always designed by a human in the end.

      • ampersandrew@kbin.social
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        1 year ago

        Plenty of games still rely on procedural generation to different degrees. It’s a huge selling point in many cases, and in others, it’s a pillar of their genre.