Is there a way to do this with user CSS on Firefox?
The content has to have full opacity. So setting opacity through the compositor or the opacity
CSS property does not count.
I don’t think I understand exactly what parts you want to make transparent, but this does work:
- set
browser.tabs.allow_transparent_browser
totrue
- in userChrome.css add
#main-window, #tabbrowser-tabpanels{ background: transparent ; }
- in userContent.css add
html:root{ background-color: transparent ; }
The above would make window background, and the are behind web-content transparent as well as background of html documents - otherwise the background of browser area wouldn’t show up anyway. Toolbars that have their own specified colors would still be colored - which might be opaque or not depending what theme you have selected.
Your userContent.css didn’t work for me but
body { background: transparent ; }
does.Although obvious in hindsight, on many sites, most of the webpage content isn’t actually background so it is going to take a lot of per-site CSS to get transparent webpages.
Yeah, I just figured the safest option would be to only set the actual document root element transparent - in practice I think it’s possibly more likely that the
<body>
element has background set by the page - although the page might as well set both. So yes, it depends on the website.I think the problem comes from
!important
not working as expected for me. Yourhtml:root
doesn’t work on my setup because most websites set background onbody
and that somehow overrideshtml:root
despite the!important
. Similarly, if I set it in the body,background
orbackground-color
set in lower levels still override my usercontent (again, despite me using!important
). That’s causing the webpage to have some transparent bits but a lot of elements will have regular opaque backgrounds. Any ideas?PS I don’t have anything else in userContent.css or any extension that’s setting CSS rules.
I think the answer depends on which elements exactly you want to make transparent. The page is a layered structure. The html root element is behind them all. Then body element is on top of that, the rest of the elements on top of body, etc.
So if you intend to have transparency all the way down, then you need to make sure that all the elements in that stack are transparent. If any single item in a stack has an opaque background then the transparency effect stops at that.
As an example, if you set
background:transparent
to just body but not the document root element, then body will indeed be transparent, but it does not matter because the root will still be opaque. Likewise, if root is made transparent, but there is any opaque layer on top of that, then only the parts of the root element that are not covered by that opaque layer will show up as transparent. If you have a glass table and put a sheet of paper on top of it, then you don’t see through the part covered by the paper even though the table itself is transparent.I want the entire background of any webpage to be transparent. Like this user had here..
For me, inheritance doesn’t work as you described. Inner level rules don’t always inherit from outer levels (I think if an inner background-color is set equal to a variable, it doesn’t inherit it’s parent’s background). Setting root background doesn’t affect body, setting body background doesn’t effect elements further down the tree (e.g. a lemmy post will still have a background color while it’s surroundings are transparent).
I can achieve what I want by setting the rule globally with:
* { background: transparent !important; background-color: transparent !important; }
The problem with this approach is I don’t actually want 100% transparency. I want at least above 75% to keep the content readable. However, with something like this:
* { background: #00000080 !important; background-color: #00000080 !important; }
overlapping elements’ transparency stack and create regions with different opacities all over the page.
edit: writing this game me an idea and combining the two works:
* { background: transparent !important; background-color: transparent !important; } body { background: #00000080 !important; background-color: #00000080 !important; }
Right,
background-color
is not an inherited property (compared to for examplecolor
(color of text) which is). But even if it were, inheritance is not “enforced” so if website css sets a backround-color specifically for that element then the inherited value would be lost anyway.But the way you now describe it doesn’t seem possible. There is not syntax to apply style rule to “just the innermost element”. I think the closest would be to have everything else have fully transparent background, but the html root element have only partial transparency:
*{ background: transparent !important; } html:root{ background: #00000080 !important; }
However, you will still face a problem; many websites draw graphics or images as a
background-image
so if you use thebackground
shorthand property then those graphics will be effectively removed. On the other hand, if you instead set justbackground-color
then parts might get opaque again because a website could be drawing even opaque backgrounds as background-image instead of background-color.You’re right about the background. That was me going catch-all while testing. I’ll set background-color only for a while and observe how that works.
I assumed background-color would be inherited when marked
!important
since I haven’t seen that noted anywhere on MDN or similar.
- set
If you’re using picom you can just write a custom pixel shader that makes one very specific color transparent and then use css to set background-color to that value. Essentially just writing yourself a very hacky greenscreen solution
So, I’ve Googled my way to a very simple example to test how this’d work. However, the example below basically doesn’t have any effect. (Setting
pixColor[1] = 1.0;
makes everything green so the shader is loaded correctly).precision highp float; varying vec2 v_texcoord; uniform sampler2D tex; void main() { // get the pixel color vec4 pixColor = texture2D(tex, v_texcoord); // change the alpha pixColor[3] = 0.75; // set the pixel color gl_FragColor = pixColor; }
Since I don’t know anything about shaders, before I open an issue on Hyprland, is this how you’d set the alpha of each pixel on a screen?
I suspect this might not be possible in Hyprland after all as it doesn’t natively support per-window shaders. IIUC, Hyprland applies the shader after it composits so there’s technically nothing behind the window I’m trying to make transparent.
I am using Hyprland but it also supports custom shaders. I might give this a try, thanks.