Elden Ring and Baldur’s Gate 3 were worth full price. I assume GTA 6 will be as well. Make the game good and people will buy it, simple.
I think they came to the wrong conclusion. Yes those games were cheaper, but really they were just good, and mostly finished at launch. Didn’t feel like we were nickle and dimed for more DLC or season passes or mtxs, we got whole games that were fun.
All the big “AAA blockbuster” games anymore are reskinned, half finished versions of the last version, and the only thing they’ve put a ton of time into is analyzing how to get addicts hooked and spending the maximum amount on micro transactions.
I’m not sure how anybody can look at the way GTA 5 online was monetized to hell and not seriously question how far they’re going to try to go with GTA 6. I’m fully expecting it to leak into GTA 6’s single player with an intense focus on getting more and more out of mtx.
Yeah, it’ll be bad. Already felt like a F2P
Assume nothing
Don’t they want to charge like $200 for GTA 6?
That’s why they are trying to push it up to €70, right?
Well, good news! Most of the “triple a” publishers will start charging $70! Talk about making me want to wait before I ever buy your game (maybe)…
Yakuza infinite wealth was worth it. (At least for me) Tho it took 10 hours to warm up lol.
But it’s already had sale prices since release.
Last year too when the stand out game was Hi Fi Rush for $30.
This would be true if we lived in a world where salary increases matched inflation. I make ~5% more on paper than I made a couple years ago, yet we had terrible inflation in the eurozone, my salary was effectively cut.
I’m loving Escape from Tarkov: The Unheard Edition.
Great value for the money.