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The face of Al Jazeera’s reporting throughout Israel’s relentless bombardment of Gaza was on air in October when he learned that his wife, seven-year-old daughter, 15-year-old son and one-year-old grandson were killed in an attack.
Hamza and his colleague, Mustafa Thuraya, a videographer for Agence France Press, were the latest of scores of journalists killed by Israel in its assault on Gaza in response to the Hamas cross-border attack in October.
If so, it’s a war crime and, as Al Jazeera has demanded, the international criminal court should add these killings to its investigation of Israel’s other alleged breaches of the Geneva conventions across occupied Palestine.
Even reporting from Gaza during the second intifada 20 years ago, when the Israeli military regularly invaded, bombed and flattened Palestinian neighbourhoods, did not feel especially unsafe compared with other regions.
Miller’s killing looked to be part of a pattern of ill-disciplined Israeli soldiers shooting whoever they felt like – not only journalists but UN officials and aid workers as well as Palestinian children.
Israeli politicians were quick to call for the “elimination” of a number of Palestinian journalists working for foreign news organisations who were falsely accused by a pro-Israel pressure group in the US of being “embedded with Hamas” on 7 October.
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Those disclosures will be shared on the Steam store pages for these games, which should help players who want to avoid certain types of AI content.
But disclosure will not be sufficient for games that use live-generated AI for “Adult Only Sexual Content,” which Valve says it is “unable to release… right now.”
The status of those training models was a primary concern for Valve last summer when the company cited the “legal uncertainty relating to data used to train AI models,” but such concerns don’t even merit a mention in today’s new policies.
Over the last year or so, many game developers have started to embrace a variety of AI tools in the creation of everything from background art and NPC dialogue to motion capture and voice generation.
But some developers have taken a hardline stance against anything that could supplant the role of humans in game making.
“We don’t ban games for using new technologies,” Sweeney wrote on social media.
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