JRush@lemmy.catoLinus Tech Tips@lemmy.ml•The production quality has increased dramatically but they are algorithmically being punished!
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11 months agoThey haven’t released the investigation results because they aren’t finished the investigation. And that’s a good thing because it means it’s not being half-assed. Remember that they need to hire a third-party, have that third party interview EVERYONE involved (while those people are working, so that’s not exactly easy), go through records, etc. There’s a lot to do.
What are your issues with the overtime pay? From my experience, it’s standard if not better.
It’s time and a half over 8 hours, double time over 12. A normal 8 hour work day would actually be 8:30-5pm or 9-5:30pm with an unpaid lunch break. Normally I wouldn’t be so pedantic, but it pushes things a bit closer to the 6pm mark.
It’s been a while since I’ve seen our apology video, and I’m NOT arguing that it is without problems, but I’m not sure this is one of them (though I’m just a writer). We’re allowed to arrive anywhere between 8:30 and 9:30 without being considered late (so that would be 9:30-6pm), and sometimes people come in late because things out of their control happen (like traffic), and they make that up. Also, we can usually “pause” our shifts in the middle if we need to do something, like go to an appointment or something.
For example, since TL/GL requires making an entire video in one day, I take a split shift whenever I’m main writer. I head home right after filming and hang out until the edit is done. That way, I have enough time left in my work day to remotely review the edit and post the video to all relevant platforms.
Also, there’s a gaming lounge and we have lounge nights every other week, so sometimes people stay behind for that. But sometimes (rarely) I have done overtime but it’s like 30 minutes at the most. But I can only speak for myself, of course.