wtf? It’s such a popular IP, why would they do that?
Because they fumbled it all so badly at every opportunity. Shady studio takeovers, disastrous launch, mismatched price…
What a damn shame
Wow - Take Two shuttering this studio AND Roll7 (OlliOlli, Rollerdrome) just a month after they announced they’re buying Gearbox for almost half a billion. Absolutely catastrophic mismanagement. What a shitshow.
Absolutely catastrophic mismanagement.
Hard disagree. When the vultures gut and eat the racehorse they just bought, they’re perfectly happy with the outcome.
Yep this is what happens when an indie studio gets bought by a triple A studio. They must look like they are growing for their shareholders.
I said this at launch, you cannot do early access with an established IP. The agreement is a reduced price because you’re paying to get in on the ground floor before it actually gets good. But for an established IP you’ve already built your audience, so most people are going to buy on day 1 at the reduced price, so the “reduced price” has to basically be full price. Now you’re paying full price for an unfinished game because Take Two pushed them to release an unfinished game that had been delayed by years.
It was doomed from the start.
Maybe it was the botched launch. Baldur’s Gate 3 was an early access title made by a known developer (at least in crpg spaces) of an existing IP, though BG 1 and 2 are old as hell and I imagine most of the player base didn’t play them, myself included.
I played KSP and was waiting for performance to get better before buying KSP 2. Oh well.
Oh for fucks sake.
Well fuck me.
Extremely disappointed. They had some very passionate people on the project and I was hoping that they’ll turn things around over the next several years.
Glad I never bought KSP2. It was on my list. Now it’s not.