Like I don’t hate all AI coding but there are legit questions about using it in GPL projects.
Also “hey ChatGPT said this works but fuck if I know” is a big no no when coding. You still own what you ship and need to understand what you’re actually pushing.
The fork is called UZDoom and it’s already in the AUR. I read the Slashdot story on this today, and there’s a little more going on here. AI code grosses people out, but the bigger issue is that it’s being used in a GPL3 project which kind of isn’t allowed. The lead dev was also being a bit of a twat and not cooperating with the community. Long live UZDoom!
One of the very first commits on the forked project UZDoom was to disable billinear texture filtering by default. That was a default setting that many in the Doom community wanted changed but Graf (the original maintainer) insisted on keeping it enabled.
The article mentioned there is a long history of forks in the open source Doom world. It seems the majority of the active developers just moved to the new repository.
Seems to me that the sole focus should be on the quality of the code being submitted. I don’t really care how it was made, the question is whether the code is clean, if it’s doing what was intended, if it has tests.
Hysterical drama? How cute.
Prediction (based on crystal ball): in 6 months, after writing CoC and some other abbreviated nonsense, the fork will be abandoned.




