Found here: https://twitter.com/CarsRuinedCity/status/1677005785862406144?t=Xolo43mUk4GnegFQE19q3g&s=19
Caption: Photo collage of a beach in Alexandria, Egypt, showing a progression in 3 images:
- Alexandria “Problem” - empty beach + walking street + 6 lane road with medium traffic + dense mid-rise buildings (likely housing)
- Alexandria “Solution” - empty beach (doesn’t seem to matter) + narrower walkway or sidewalk + 10 lane brand new and empty road + tiny sidewalk + the same buildings
- Alexandria “Results” - crowded beach + crowded beach walkway + traffic jam on the 10 lane road
Playing factorio has given me a deeper appreciation of how much adding lanes doesn’t help traffic.
Adding an extra conveyor belt to your factory line won’t help you process materials any faster. You have to add more processing elements, widening the belt lines does absolutely nothing!
There’s a few good mini-documentaries on YouTube starting from 1950s America through to now and how the USA is a robust, evidence-rich, long-term case study of why this is bad infrastructure. It’s basically a modern no-brainer now. Thanks to the US we know not to do this. US cities are now slowly trying to undo decades of deep-rooted bad infrastructure choices based around reliance on big road networks.
Surprise, surprise, car manufacturers were a big player in influencing the initial decision 🤣
Having lived in metro areas that have worked on alternative transport solutions, I can tell you it’s sooo much better and easier to live with. And I love cars—own three. But they’re just not the convenient option quite often.