I’m not able to understand why Vulkan was removed from the Hyperbola project? What is not open source about this project?

  • LalSalaamComrade@lemmy.mlOP
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    7 months ago

    I’ve read that page, but that reasoning went over my head. Because I’m not able to understand their justification, hence I’m asking about it. And besides, there’s no other low-level Vulkan alternative. Dropping support for it would be detrimental to the future of their distro, given how there’s improvement over OpenGL with respect to performance.

    • thesmokingman@programming.dev
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      7 months ago

      Their justification is batshit for the seven dropped packages I read. I haven’t seen all of those various talking points together in a single place before. It’s a “who’s who” of every crank idea from the last couple of decades. I’m genuinely surprised they don’t drop support for themselves given their social bloat.

    • BaumGeist@lemmy.ml
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      7 months ago

      They don’t seem to care that much about performance unless it means reduced powet consumption.

      Looks like their main reasoning for dropping vulkan was: 1. it has too many dependencies, which violates their principal of minimalism, and 2. it’s not backwards compatible enough for their arbitrary definition of backwards compatibility. I guess it should support hardware back to the very first gpu, but also have less dependencies