When video games went mainstream, the Pentagon realized their potential as a promotional tool, spending hundreds of millions of dollars on war-based games. Now the wheel has come full circle as they use game-style interfaces for real-life tools of war.
Nice article. One of the reasons I loved America’s Army was how over the top the propaganda really was. You could never play as a 'terrorist" or “bad guy”. You were always in America’s Army. Incredibly jingoistic and “patriotic”. It’s an absolutely fascinating game.