• TommySoda@lemmy.world
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    2 months ago

    I played the beta and was kinda excited to see it released. It wasn’t the best game in the world and felt very generic in some aspects. But less than 700 concurrent players is just ridiculous. That’s less players than most of the half baked, asset swapped, copy cat games that release into early access on steam and get abandoned in less than a year. I know Concord isn’t the next big thing and has a lot of problems. But if you can tell me why games like Vigor, The Front, and Deadpoly (All on steam) have higher player counts I’d be dying to know. I know Concord got hit with the hate train, but this is just confusing. I’d rather play a generic new hero shooter over another generic early access survival crafting game.

    I think people just expect hero shooters to be F2P these days. At the same time $40 may be expensive but that would only get you 1 or 2 skins in a game like Overwatch. Not only that but Overwatch used to cost about $40 and nobody gave a shit back then because you could potentially get all the skins in the game for free if you grinded enough. Nowadays if you want all the Overwatch skins in the game you’d have to spend hundreds if not thousands of dollars to get them all.

    • Kevo@lemmy.world
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      2 months ago

      I wonder if they made more money from the $80 controller than the $40 game because of how cool the controller looked (in my opinion). I bought the controller knowing full well I had no intention of buying the game

      • TommySoda@lemmy.world
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        2 months ago

        Well the fact that it doesn’t even have the name of the game on it and the fact that it looks cool would be a pretty good selling point. You wouldn’t even need to know or care what the game even was.

        • Kevo@lemmy.world
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          2 months ago

          The name is actually on the back, but yeah, probably a good choice you don’t have to look at it constantly