• mechoman444@lemmy.world
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    6 months ago

    My heart goes out to the parents of this horrible tragedy and they deserve compensation for their torment.

    But this just feels like a sleazy law firm looking for a quick settlement by exploiting the emotional turmoil this horrible event has caused.

    • Railing5132@lemmy.world
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      6 months ago

      I get what you’re saying, but in the case of the games in question, it’s a bit of a chicken-and-egg situation, don’t you agree? Get them while they’re young and impressionable?

      • Nakedmole@lemmy.world
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        6 months ago

        Kids all over they world play fps so imo pixel guns are not the problem, the real guns kids in the US have access to are what makes the difference.

        • Railing5132@lemmy.world
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          6 months ago

          Oh, I completely agree. There is no single thing that is the “magic cure”. There are a bunch of factors that add up to a fetishization of guns and gun culture / violence in the US. And the incredible availability of guns makes gun violence inevitable.

  • bblkargonaut@lemmy.world
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    6 months ago

    Star wars has been effectively marketing me lightsabers for years, and I can’t even carve a turkey with mine.

  • thesmokingman@programming.dev
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    6 months ago

    I did some cursory searches to find the actual arguments and came up blank. It’s important to note this isn’t the standard “video games cause violence” lawsuit that has absolutely no merit. This is different. The summary presented in articles is that this gun manufacturer explicitly marketed their product for things like this using a sophisticated campaign. If I understand the summary correctly, it therefore hinges on both the marketing of this specific gun and its presence across the digital landscape. The parents aren’t going after shooting in games; they’re going after a company that actively markets its products on social media and in video games.

    It’s novel. I’m kinda skeptical because the solution would have to limit product placement and advertisement which has a massive lobby. There’s also nothing that really says “this specific gun leads to violence” without implicitly relying on the whole “video games cause violence” which is bullshit.

  • PowerCrazy@lemmy.ml
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    6 months ago

    If and only If this law suit leads to the banning of advertisements across all media, I’d be 100% for it. But that isn’t the purpose, it’s purpose is a cash grab for a law firm.

  • Bookmeat@lemmy.world
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    6 months ago

    Gun makers in the USA cozying up to government law makers to keep gun laws loose especially with respect to export and control is the force driving gun violence in the USA. Follow the $$$.

  • Katana314@lemmy.world
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    6 months ago

    The most agonizing debate is one you agree with, but not nearly to the extreme degree of the position you’re responding to.

    There are some nuts out there that literally only buy a certain gun because “it’s in Call of Duty and it’s cool.” Worse, this demographic are not likely to be responsible gun owners - they are not buying for any perceived need. They don’t lock their guns correctly, or keep ammo separate. Those guns are the type most likely to be stolen for use in a mass shooting (or used by their owners). Arguably, those guns are designed to appeal to this exact crowd, not serve as a functional tool or hobby item.

    That said, there are much better targets for gun legislation than “scary looking black guns” or Call of Duty’s choice of theme.

  • تحريرها كلها ممكن@lemmy.ml
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    6 months ago

    They should have sued the coward police department. The rest of the world plays the same games people play in the US. I grew up playing GTA, didn’t steal or shoot anything.

    • MeetInPotatoes@lemmy.ml
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      6 months ago

      Exactly. And the entire reason I like to kill stuff in video games is that I have zero desire to do it in real life.

  • BroBot9000@lemmy.world
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    6 months ago

    Good!

    Its about time someone held these corporations accountable.

    For the peanut gallery: it’s not about the violence in games. It’s about not getting data tracked on every purchase. Just because someone bought a violent video game doesn’t mean they should be tracked and exposed to more guns just because the gun manufacturers want to sell a few more units.

    It’s exposing the mentally ill to targeted marketing campaigns and pushing them down the extremism pipeline that meta has created.