ylai@lemmy.ml to Gaming@lemmy.mlEnglish · 6 months agoXbox’s Shift To ‘High-Impact’ Games Is Misguided At Best, Reckless At Worstkotaku.comexternal-linkmessage-square3fedilinkarrow-up144arrow-down11
arrow-up143arrow-down1external-linkXbox’s Shift To ‘High-Impact’ Games Is Misguided At Best, Reckless At Worstkotaku.comylai@lemmy.ml to Gaming@lemmy.mlEnglish · 6 months agomessage-square3fedilink
minus-squareZron@lemmy.worldlinkfedilinkarrow-up4·6 months agoDouble down on the studio that takes 10 years to make a game, 1 years after their last game. They’re not the brightest
Double down on the studio that takes 10 years to make a game, 1 years after their last game.
They’re not the brightest