

While the lack of laughter can be from depression or stress (the podcasts I used to die laughing from only get an actual laugh out loud moment every once in a while now), I feel like most story-based video games that do humor try too hard nowadays and it doesn’t land (like outer worlds)
Most of my laughter in video games, personally has been from interacting with other people. Valheim, Helldivers 2, REPO, overcooked, stardew valley, etc…
Probably the last single player game I laughed with was A Hat in Time or something.





Just a few thoughts as to why it hasn’t taken off:
Video is multiple orders of magnitude more difficult and expensive to serve than text or even audio.
Your server needs a great upload speed which is not achievable for on-site home servers for most people in the world
Your server has to have at least one dedicated encoding GPU (no raspberry pis or Intel nucs if you want any meaningful traffic)
Your server has to have a ton of storage, especially if you allow 4k content to be uploaded, which while much cheaper than before, is still expensive. Here in the EU, reliable storage is around 300€/12TB for drives, which fills up very fast with 4k videos or if you try to store different resolutions to reduce transcoded loads.
Letting random people upload video onto your instance is significantly harder to moderate than text or photos. Like think of the CSAM spam that was on Lemmy when it started in taking many new users…
The power usage (and bill) of the server will also be much higher than without peertube because of constant transcoding
The cost, both financial and server taxation-wise is simply too great for me, and many others to setup a peertube instance.
Regardless of how easy it is for people to create on peertube, someone has to bear the cost of hosting it. That is cheap-ish for Lemmy or mastodon, but there is a reason YouTube was a loss leader for a long time for google, and many streaming services restrict 4k video.
That isn’t even getting into compensation for the content makers.