I saw several examples of companies not cooperatives that made money for several employees maintaining a few projects and the trend was they called themselves X Labs
So for now Shy Labs or SHY Labs will be the organization to develop basic software improvements to build reputation, build libraries and tools.
Im nearly finished with a cell shading vStreamer / vTuber scene creator library that will support a variety of functionality to stream from virtual camera instead of physical webcam.
I already have it shading with Cel Shader going for an anime look; and won’t take very long-- I could not find FOSS alternatives available when asking around to people who use them and often they were expensive. So making a powerful toolkit for developing programmatic scenes for streaming will significantly increase the quality of stream by making all art across a show consistent; using camera to direct camera, express emotion on button click, follow me and my cats and move model.
Now whats the difference between a scene I programmed to create and one that is a series of vertices with applied textures and can look the same at first glance?
The programmatic system built around a library will provide a wide variety of tools; will enable things like moving the sun across the sky and affecting the indoor lighting.
I generally sort or pick up room, also another function to throw clothes around and make it messy.
Ability to pace back and forth or program other animations that can be applied to various entities or components.
Just wanted an excuse to play around with Rust, needed an upgrade for the stream UI when I return, to make it seem like a different season, be able to visualize logical network as physical network.
Other thing if anyone else wants to try to use the channel or experiment with a show they are welcome to not just use the software its FOSS, but I would be happy to help.
For my friend who is lecturer at a university, for now I may just have an avatar talking to a lecture hall, and maybe eventually cut away to visualize 3D components; or have virtual clickers to answer general class questions
Should finish this tomorrow. Then I will be working on my p2p protocol.
Even I don’t make a game, I like the idea of building a mini voxel world where voxels can be combined together then programming added to them. This would be the foundation of tactics game to experiment with. Could make interesting game mechanics even accidentally. I could put various insecure OS or versions of core-tills so you can hack between NPCs
More to come, after this I will probably work on Mastodon fo a bit just to help promote the community; that it can be a place to learn or participate.
Probably will take longer than expected, but that is okay, my software is better;l just would have been nice to see it move faster