• sylver_dragon@lemmy.world
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    9 months ago

    And this is why indie games have been having such a good time of it. Sure, we might get the decade long “Early Access” of 7 Days to Die, or “We resemble but are legally distinct from Pokemon” Palworld, but we get fun games with a lot of obvious passion behind them. I do wish we would see more Baldur’s Gate 3 style large productions which aren’t designed around micro-transactions. But, I also realize that big name studios are run by folks with business degrees and not gamers; so, I should expect major games to be after my wallet like a meth addict.

    • Molecular0079@lemmy.world
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      9 months ago

      Man, it’s insane how Larian has set up their business model to be so pro-consumer. Everyone needs to be looking at how they’re doing things as a case study.

    • 🍜 (she/her)@lemmy.ml
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      9 months ago

      Indie games also do this. One example is Million To One Hero, which recently shut down their servers and disabled the game for all owners.

  • Draghetta@lemmy.world
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    9 months ago

    Did anybody in the comments read the article? Rhetorical question

    The article defines “live service game” as a game receiving regular updates for years, a definition which includes worldwide favourites like the Witcher 3 or BG3.

  • umbrella@lemmy.ml
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    9 months ago

    Sony released recently that people are playing more single player games.

    Yet live service multiplayer skinnerbox microtransaction bonanza is probably more lucrative, so…